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Théo Malheuvre
Théo Malheuvre
3D Artist
Shibuya-ku, Japan

Skills

Concept Art3D ModelingCharacter ModelingTexturingSculptingRetopologyblend shapes

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
Premiere
Premiere
Substance 3D Painter
Substance 3D Painter
Blender
Blender
Unity
Unity
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag

Experience

  • Freelance 3D Artist at Blink Studio
    France
    May 2022 - Present

  • Character Artist - Intern at Skemmi
    Brussels, Belgique
    September 2021 - January 2021

    Worked on different character asset.

    Modeling basemesh and different skins for multiple characters.

    Reponsible for modeling, topology, UV wrapping and texturing.

    End of study internship.